Leah Wulfman is a Carrier Bag architect, educator, game designer, digital puppeteer, and occasional writer. Trained as an architect, Wulfman has been assembling hybrid virtual and physical spaces in order to prototype new relationships to technology and nature, as well as challenge normative ideologies so often reinforced by technology and architecture. In addition to mixed reality installations that play with and emphasize the physical, material basis of everything digital, they are presently working on a research series focusing on gamified environments, interactions and materials—traversing a variety of themes like ‘Deep Unlearning,’ Stone Soupercomputers, GamerGirl Bath Water, and our potential interactions with a Jacaranda Tree in full bloom witnessed through Google Earth.
Wulfman holds a Bachelors of Architecture degree from Carnegie Mellon University, as well as a Masters of Arts in Liam Young's Fiction and Entertainment program at SCI-Arc. They have taught at numerous institutions in the United States, including SCI-Arc, ArtCenter's Media Design Practices Graduate Program, IDEAS Program at UCLA Architecture and Urban Design, and The School of Architecture at Taliesin, where they have developed youth programming and mixed reality coursework. Wulfman's work experience can be likened to playing musical chairs, with collaborative projects presently underway with Studio Elana Schlenker as well as the LA-based artist Lauren Halsey. Their research and design work has been supported by numerous residencies and publications, and has been shown as part of various exhibitions and festivals, including Tbilisi Architecture Biennial, The FiDi Arsenale, Space Saloon Design and Build Festival, Open Engagement, VIA Festival for Electronic Art and Music, A Queer Query, and The Wrong Biennale for New Digital Art. Leah is now at the University of Michigan, where they are currently the Walter B. Sanders Fellow at the Taubman College School of Architecture.